Space Alien Wip

1 Day quick sketch. Modeling/Texturing=Mudbox, Render=Maya MR

 

 

 

Podracer Work in progress

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Mudbox speedSculpt. Design by Miles Teves

 

 

 

 

 

 


 

 

 


 

 

 

 

 

 

 

 

 

 

 

 

 

21 June 08 : Update

 

 

 

 

 

IBL

17 June08 : Image based Lighting tests done in MR. Photometric lights used and shaders are procedural created by me.

 

 

10 June08 : More updates. Lighting and shaders are changed. Image based lighting and SSS shaders are being used.

 

 

09 June08 : Test for a realistic character. Main aim is to speed up my characters pipeline.

Spent 2 days till now, which includes modeling, texturing and shading. Few more updates coming soon.

 

Warewolf

WIP: 12 May 2008

 

FEMALE NUDE 1

1 day modeling in Mudbox and shading and render done in 3dsmax.

WIP: 02 Nov 2007

 

 

 

Creature 01

Creature concept inspired from Weta Workshop sculptures.

 

Baddie 01

Inspired from Gears of War and one of Carlos Huante's concept. Base mesh in Maya and detailing in Mudbox.

 

 

 

 

Male Torso

Practising subtlities in human torso. 2-3 hrs spent.

 

As they say "It all starts with a cube" ;)

 

 

 

THE ELF

First Mudbox work...skin detailing needs to be done. Working on the body aswell...will keep updated!

WIP: 12 Aug 06

 

 

Beast: X Men3

WIP: 12 June 06

Texture test. Next are hairs :)

 

 

Sculpt details from Zbrush.

 

VLAD: The Impaler

WIP: 22 Nov 2005