Space Alien Wip
1 Day quick sketch. Modeling/Texturing=Mudbox, Render=Maya MR

Podracer Work in progress






Mudbox speedSculpt. Design by Miles Teves








21 June 08 : Update



IBL
17 June08 : Image based Lighting tests done in MR. Photometric lights used and shaders are procedural created by me.

10 June08 : More updates. Lighting and shaders are changed. Image based lighting and SSS shaders are being used.

09 June08 : Test for a realistic character. Main aim is to speed up my characters pipeline.
Spent 2 days till now, which includes modeling, texturing and shading. Few more updates coming soon.

Warewolf
WIP: 12 May 2008

FEMALE NUDE 1
1 day modeling in Mudbox and shading and render done in 3dsmax.
WIP: 02 Nov 2007


Creature 01
Creature concept inspired from Weta Workshop sculptures.


Baddie 01
Inspired from Gears of War and one of Carlos Huante's concept. Base mesh in Maya and detailing in Mudbox.


Male Torso
Practising subtlities in human torso. 2-3 hrs spent.

As they say "It all starts with a cube" ;)


THE ELF
First Mudbox work...skin detailing needs to be done. Working on the body aswell...will keep updated!
WIP: 12 Aug 06

Beast: X Men3
WIP: 12 June 06
Texture test. Next are hairs :)

Sculpt details from Zbrush.

VLAD: The Impaler
WIP: 22 Nov 2005
